Posts Tagged ‘record’
February 20, 2014



my humble tribute to Friedrich Kiesler and at the same time a study of several, possibly non-trival approaches to architectural drawing:
using an interactive generative-hand sketching app [ ginger 2.0 ]
and immediately turning it’s rough, unprocessed output into first-person perspective interactive walkthrough,
which in turn records visitors paths together with sets of points upon which their gaze rests.
visualising these records becomes an intricate map of the not-yet-existing environment perceived and navigated through.
this project’s output consists of series of apps, data visualisations as high quality prints and 3dprinted models.




please check this flickr set for better quality images
thanks to Sahand [ Department of Adequate Images ]
Posted in current | Leave a Comment »
Tags: architecture, drawing, feedback, generative hand made, processing, record, unity3d, wiedenski, wiedenski.org
June 10, 2012
yet another take on my long term obsession of multiple generative processes creating a fused body, while maintaining their respective specificities on the peripheries. although there are no preconceived organs: no spines, no lungs, no heart – observing carefully one can notice localy repeating organisational patterns. did architecture acknowledged spectralism already?


these are some pictures from last years show @Sternstudio in Vienna.
more: related flickr set
Posted in current | 2 Comments »
Tags: belusov, color, perlin, processing, record, shape, toxiclibs, turing, volume
February 15, 2012



emerging building techologies seem to bring architecture back to it’s geological roots. it’s made for peer-troglodytes appreciating the byzantine beauty of digital sedimentation.
technical info/credits: obj exporter by muehlseife.de, luxrender, blender, toxiclibs
more info and pics on flickr
Posted in current | 4 Comments »
Tags: architecture, blender, glitch, imaginary, luxrender, processing, record, sedimentation, toxiclibs
March 1, 2011

this pretentious title indicates the general direction of further research on shape as record of field conditions.
it’s a tendency to move away from industrial-design precision towards seemingly archaic, still mediated digitally ways of production and articulation of space. saturation or detail in this case results from specific tool/machine resolution- here simulated by pushing voxel space towards it’s capacity limits resulting in glitches and repetitive patterns.
more pictures
Posted in current | 1 Comment »
Tags: architecture, behavior, diagram, imaginary, marching cubes, perlin noise, processing, record, toxiclibs
August 29, 2010
recording CA unfolding with time as z-axis. these are not illustrations to Meyrink’s famous book:) but ambition they represent seems to be tragic in a very much related way.

again thanks to toxi.
This slideshow requires JavaScript.
Posted in current | 6 Comments »
Tags: CA, cellular, diagram, game, memory, meshlab, processing, record, toxiclibs, trace