I like the one with concentric circles – abulafian perspective still dominates. Instead of Meyrinck I would rather see here connotations to Cthulhu’s entities. Or Mi-Go mushrooms, that, according to McKenna, are responsible for hominization process of primates (yes, psylocibine out of space, perserved on cosmic way in spores, then eaten by monkeys, changed their brains and as a form of mammal-mushroom symbiosis created man). Anyway, the tragedy is there, that’s certain.
actually all of them share “concentric-circle principle”. that’s how the space inside is organized. what appears on the surface results from an arbitrary decision of creating observable entities and establishing a kind of threshold to limit their expansion. otherwise, they would expand endlessly.
at that time i used volumeutils to create shapes, then meshLab to smooth it, and then 3dmax to render it and a little bit of photoshop… fortunately sine 0020 version of toxiclibs, there is laplacian smooth function available. i highly recommend volumeutils after working with most of available 3d packages.
increase the available memory in preferences to the limit! i don’t really have a rendering part, but check this .
there is a nice implementation of C.Warnow’s sunflowAPIAPI.
currently i’m working on GLSL. i will share the code once i have anything substantial. otherwise there are my openProcessing sketches available.